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Motion Graphics and Animation BA (Hons)


Image: Motion Graphics and Animation COURSE INFORMATION (2010 ENTRY)

3 years full-time

School of Design
School of Design Building, City Campus East

For basic course information and qualification requirements read on. For detailed information about the School of Design experience including projects, placements, exhibitions, staff, galleries and much, much more click here.


This individual degree focuses on motion graphics and animation as a medium to explore design as a form of visual communication and problem-solving. ‘Timebased’ design is becoming an increasingly important and more widely used medium for traditional design and new media agencies, and is not just the domain of specialist animation production companies anymore.

The course addresses this need by developing designer/animators who can work across this broad spectrum of the design industry and take advantage of these many opportunities. Student will gain a broad understanding of the principles of graphic design as well as specialist knowledge of 2D and 3D animation, compositing and special effects.

The first year of study provides a foundation of graphic design and animation principles including branding typography, imagemaking, storyboarding, 2D and 3D animation. The second year specialises in character animation, procedural animation, interactive animation and compositing special effects. The final year gives students the opportunity to take part in national competitions and live briefs before undertaking a major personal project of their own choice.

An underpinning of design studies including theoretical, historical, cultural and professional contexts is given throughout the programme via lectures, seminars, visits and there are field study trip opportunities both home and abroad. The programme is taught by staff with significant professional and academic experience in both animation and design.

N.B. This information applies to 2010 entry - if you are interested in 2011 entry, please contact us


COURSEWORK AND ASSESSMENT

Throughout the three years of the programme, project- based learning is supported by theoretical and academic study giving students a broad-based education in contemporary design influences and issues. Assessment is by these projects and written assignments. Students work individually and at appropriate times in teams. In Final Year, students develop their individual design interests through self-determined projects and the development of their design portfolio. They also explore their personal design philosophy through the personal project.

CAREERS

Graduates will find employment opportunities within the design, broadcast animation and television, and games industries with the following potential careers: Director, Producer, Art Director, Storyboard Artist, TV based Graphic Designer , Special Effects Artist/Director, Matte Artist, Game Level Design, Technical Director, 3D Designer, 3D Modeller. A number will also continue to postgraduate study.


COURSE MODULES


Year 1

Year 2

Year 3



 

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