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Overview
Over the course of my career, I have been fortunate to work as a digital design professional and as an academic researching and teaching digital communications and user experience design.
In industry, I have worked internationally as an awarding-winning designer and creative director for digital start-ups and prestigious companies including Philips, Time-Warner and WPP. Usually working with emerging technologies, my projects has ranged from the development of ground-breaking digital media for David Bowie, Queen and Sade in the 90s, to the first video on demand inflight entertainment systems for Cathay Pacific and Malaysia Airlines. It also allowed me broaden experience and perspectives by living and working in the USA and South East Asia, as well helping set up a Digital Communications Agency for U2’s audio and video production company in Dublin – Windmill Lane Pictures.
In academia, I have continued to practice and teach digital, where I am currently an Associate Professor in Interaction Design at Northumbria University. My subject interests lie at the intersection of business, design, education and technology. Therefore, my teaching, researching, writing and consultancy have invariably been various blends of these interests.
In recent consultancy, I have worked with design and tech start-ups to evaluate their working methods and create compelling business propositions. Often in the process, new technology brings with it new creative opportunities for designers and entrepreneurs to exploit, which excites me and leads to new research and writing. In the last five years I have written two well received books for Bloomsbury Publishing: The Principles and Processes of Interactive Design (2014) and Interaction Design from Concept to Completion (2018), which have been translated into Mandarin and Spanish. These books together with other initiatives have also allowed my privileged access and collaboration with national and international creative agencies.
Learning & Teaching
I have taught primarily on our BA (Hons) Interaction Design programme as well as our on our Graphic Design, Industrial Design and MA Design programmes where my modules focus on UX Design, Collaboration and Professional Practice. However, I feel that one of the main foci has been the successful use of a range of teaching and learning methodologies particularly through collaborative or multi-disciplinary work.
In the last five years I have initiated, managed and led teaching on a series of high-profile live projects with Microsoft Research, Orange, Sainsburys, Virgin Money and with international digital agencies such as Digitas, R/GA and Ustwo. These projects have been hugely beneficial to the students, as they have been given the opportunity to work collaboratively not just with each other, but work directly with creatives and technologies from client organisations and with students from other programmes and institutions.
I have also worked three times on an international learning initiative called ‘iPole’ (Integrated Project Oriented Learning Environment) with the Applied University of North West Switzerland and other University partners in Europe, China and South Africa. The initiative permits the development of innovation projects in co-operation with industry partners to facilitate multi-disciplinary collaborative project-oriented working within a multicultural environment.
Externally, I have been an external examiner for a range of Graphic Design, Digital and Animation programmes at Brunel University, Central Saint Martins (UAL), The Dublin Institute of Technology, Edinburgh Napier University and York St. John University. I have also been a panel member on various BA ans MA programme validation events for Hyper Island / Teesside University, Leeds Beckett University and the University of South Wales.
Research and Knowledge Exchange
Over the last five years, I have been a principal investigator (PI) or co-investigator (CI) on seven successful enterprise and research council bids and contributed as a design lead on a number of higher value research projects for Innovate UK and the EPSRC.
During this period, I have also help found and been a committee member of the Graphic Design Educators Network (GDEN) with colleagues from other leading UK institutions. Before this initiative there was no educator led subject association for Graphic Design – the most popular of all design subjects. Between 2015 and 2019 we have planned, managed and found funding for ten conferences and symposiums. https://www.graphicdesigneducators.network
Other recent projects include:
Improving Patient Communication and Understanding in the Social Media Age (2019). Principal investigator on this enterprise and research project that is currently exploring, proposing and delivering an digitally enhanced information for patients undergoing Heart and Lung Transplants at the Freemans Hospital in Newcastle-upon-Tyne.
TAPESTRY: Trust, Authentication and Privacy over a DeCentralised Social Registry (2017-2019), EPSRC. I worked as design lead on this project thatinvestigates and demonstrates new ways to enable people, businesses and services to connect safely online using Blockchain technology.
Working Carers (2017) was a contract research and design project for Gateshead Carers funded by the National Lottery. I was PI on this web-based video-driven e-learning pilot project that aimed to raise awareness and increase knowledge and understanding of the nature of the caring role amongst employers, HR managers and carers who are looking to combine caring to enter or re-enter the workforce.
Placing Students Off the Grid (2017 – present) This pilot study in curriculum design challenges established models of work experience and placement for design students by taking a fresh flexible learning group approach to a practice that has largely been an individual activity. The new approach breaks with convention by asking employers to take whole teams of students to work under their guidance. A variety of different workplace scenarios also challenges students to question preconceived notions of professional practice. And finally, it also asks the lecturers to work ‘off the grid’ of their regular timetabled teaching patterns to deliver something new and valuable for all stakeholders.
‘Interaction Design from Concept to Completion’ (2016 – present). This book project with Joyce Yee was published in 2018 by Bloomsbury. It documents the professional practices of interaction designers through a series of 12 individual case studies, making visible the design and development pathways, processes and decision points, challenges and triumphs of a variety of international state-of-the-art interaction design projects. This project is a continuing investigation with new publications scheduled.
- Please visit the Pure Research Information Portal for further information
- Life in Transitions: The Role of Technology in Supporting Well-being in the Heart of Change, Karahanoğlu, A., Turmo Vidal, L., Harrison, D., Steane, J., Ekhtiar, T., Almeida, T., Vallgårda, A., Balaam, M. 13 Oct 2024, NordiCHI '24 Adjunct: Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, New York, US, ACM
- The Principles and Processes of Interactive Design, Steane, J. 16 Nov 2023
- TAPESTRY: A De-centralized Service for Trusted Interaction Online, Yang, Y., Cooper, D., Collomosse, J., Drăgan, C., Manulis, M., Briggs, J., Steane, J., Manohar, A., Moncur, W., Jones, H. 1 May 2022, In: IEEE Transactions on Services Computing
- Deep Discoveries Visual Search Engine Walkthrough, Briggs, J., Cain, A., Steane, J., Seabright, J. 1 Sep 2021
- T-Shifting Identities and Practices: Interaction Designers in the Fourth Industrial Age, Steane, J., Briggs, J., Yee, J. 31 Dec 2020, In: International Journal of Design
- Interaction Design: From Concept To Completion, Steane, J., Yee, J. 25 Jan 2018
- TAPESTRY: Visualizing Interwoven Identities for Trust Provenance, Yang, Y., Collomosse, J., Manohar, A., Briggs, J., Steane, J. 22 Oct 2018, VizSec 2018, IEEE
- Typesetting Review, Steane, J., Curle, J. 24 Oct 2016, Taking a Line for a Walk, Leipzig, Spector Books
- Solutionism, the Game: Design Fictions for Positive Aging, Blythe, M., Steane, J., Roe, J., Oliver, C. 18 Apr 2015, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI '15, New York, ACM
- The Principles and Processes of Interactive Design, Steane, J. 30 Jan 2014
- Please visit the Pure Research Information Portal for further information
- Orange France Young Designers, Lievesley, M. (Principal Investigator), Steane, J. (Co Investigator), Orange France, 23/09/13 - 01/04/14, £11,652.00
- Please visit the Pure Research Information Portal for further information
- Other: Computer Vision & Heritage: Opportunities for Research and Engagement webinar 2021
- MEd October 01 2006
- PGCert October 01 2002
- BA (Hons) June 30 1992
- Fellow (FHEA) Higher Education Academy (HEA) 2004
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