-
Study
-
Quick Links
- Open Days & Events
- Real-World Learning
- Unlock Your Potential
- Tuition Fees, Funding & Scholarships
- Real World Learning
-
Undergraduate
- Application Guides
- UCAS Exhibitions
- Extended Degrees
- School & College Outreach
- Information for Parents
-
Postgraduate
- Application Guide
- Postgraduate Research Degrees
- Flexible Learning
- Change Direction
- Register your Interest
-
Student Life
- Students' Union
- The Hub - Student Blog
- Accommodation
- Northumbria Sport
- Support for Students
-
Learning Experience
- Real-World Learning
- Research-enriched learning
- Graduate Futures
- The Business Clinic
- Study Abroad
-
-
International
International
Northumbria’s global footprint touches every continent across the world, through our global partnerships across 17 institutions in 10 countries, to our 277,000 strong alumni community and 150 recruitment partners – we prepare our students for the challenges of tomorrow. Discover more about how to join Northumbria’s global family or our partnerships.
View our Global Footprint-
Quick Links
- Course Search
- Undergraduate Study
- Postgraduate Study
- Information for Parents
- London Campus
- Northumbria Pathway
- Cost of Living
- Sign up for Information
-
International Students
- Information for International Students
- Northumbria and your Country
- International Events
- Application Guide
- Entry Requirements and Education Country Agents
- Global Offices and Regional Teams
- English Requirements
- English Language Centre
- International student support
- Cost of Living
-
International Fees and Funding
- International Undergraduate Fees
- International Undergraduate Funding
- International Masters Fees
- International Masters Funding
- International Postgraduate Research Fees
- International Postgraduate Research Funding
- Useful Financial Information
-
International Partners
- Agent and Representatives Network
- Global Partnerships
- Global Community
-
International Mobility
- Study Abroad
- Information for Incoming Exchange Students
-
-
Business
Business
The world is changing faster than ever before. The future is there to be won by organisations who find ways to turn today's possibilities into tomorrows competitive edge. In a connected world, collaboration can be the key to success.
More on our Business Services-
Business Quick Links
- Contact Us
- Business Events
- Research and Consultancy
- Education and Training
- Workforce Development Courses
- Join our mailing list
-
Education and Training
- Higher and Degree Apprenticeships
- Continuing Professional Development
- Apprenticeship Fees & Funding
- Apprenticeship FAQs
- How to Develop an Apprentice
- Apprenticeship Vacancies
- Enquire Now
-
Research and Consultancy
- Space
- Energy
- AI and Tech
- CHASE: Centre for Health and Social Equity
- NESST
-
-
Research
Research
Northumbria is a research-rich, business-focused, professional university with a global reputation for academic quality. We conduct ground-breaking research that is responsive to the science & technology, health & well being, economic and social and arts & cultural needs for the communities
Discover more about our Research-
Quick Links
- Research Peaks of Excellence
- Academic Departments
- Research Staff
- Postgraduate Research Studentships
- Research Events
-
Research at Northumbria
- Interdisciplinary Research Themes
- Research Impact
- REF
- Partners and Collaborators
-
Support for Researchers
- Research and Innovation Services Staff
- Researcher Development and Training
- Ethics, Integrity, and Trusted Research
- University Library
- Vice Chancellors Fellows
-
Research Degrees
- Postgraduate Research Overview
- Doctoral Training Partnerships and Centres
- Academic Departments
-
Research Culture
- Research Culture
- Research Culture Action Plan
- Concordats and Commitments
-
-
About Us
-
About Northumbria
- Our Strategy
- Our Staff
- Our Schools
- Place and Partnerships
- Leadership & Governance
- University Services
- Northumbria History
- Contact us
- Online Shop
-
-
Alumni
Alumni
Northumbria University is renowned for the calibre of its business-ready graduates. Our alumni network has over 253,000 graduates based in 178 countries worldwide in a range of sectors, our alumni are making a real impact on the world.
Our Alumni - Work For Us
Steve Gibson is an interactive media artist, interface designer, audio-visual performer and Associate Professor in Innovative Digital Media at Northumbria University, Newcastle. He is interested in transdisciplinary collaborations between art, design and computing, and has concentrated his research work on tactile and physical interfaces and applications that enable a healthier relationship with technology. He works as lead-beta tester of the Gesture and Media System motion-tracking system and has produced a number of significant body-based pieces using this technology. His experimental electronic collaborative CDs include SPASM: The Sound of Virtual Reality and Hacking the Future.
His current research and practice also explore the formal, theoretical and practical implications of Live and Real-time Audio-Visuals. This work culminated in a co-authored book Live Visuals: History, Theory, Practice, published by Routledge in 2022. His current work revolves around issues of media mapping using synaesthesia as a metaphor, transparent “no-screen” performance using only performance devices on stage, and micro performance in support of sustainable audio-visual arts. He is currently working on a new co-authored book on Audio-Visualism to be published by Routledge in 2026. Steve has also had immediately publicly facing roles as Curator and Director for the Media Art event Interactive Futures (2002-07), and as Co-owner and Creative Director of a media company Limbic Media Corporation (2007-14).
Steve has been involved in multi-screen audio-visual events, including several with Swiss VJ collective Scheinwerfer in Zurich, Vancouver, San Francisco, Chicago, Shanghai and Singapore. He also performs as a body-based performer using motion tracking and gestural interfaces to control sound, lights, and video by movement in 3D space and has exhibited these projects in Xi’an China, Mexico City, Zurich, Stockholm and Vancouver. Over the course of his 25-year career he has presented at many world-leading venues including Ars Electronica, 404 Festival Mexico City, Banff Centre for the Arts, Digital Art Weeks, the European Media Arts Festival, the National Museum of Scotland and Cabaret Voltaire, Zurich.
Personal Website: http://www.telebody.ws
Vimeo: https://vimeo.com/room101studio
Soundcloud: https://soundcloud.com/steve-gibson-101
Live Visuals Book: https://routledge.pub/Live-Visuals
1. Real-Time and Live Audio-Visuals – I am interested in the varied uses of audio-visuals in a real-time context, including performance, live cinema, gaming, projection mapping and information systems. Both my theoretical and practical research has been primarily concerned with this topic. I ran an AHRC-sponsored research network on Real-time Visuals in 2013-14 that culminated in a publication on Live Visuals for Leonardo Electronic Almanac. I co-authored a book on Live Visuals publshed by Routledge in 2022. I am currently working on a co-authored follow-up volume on Audio-Visualism to be published by Routledge in July 2026.
2. Motion-tracking – I have worked on motion-tracking technologies for the past twenty-years plus. I have been lead beta-tester for the Gesture and Media System tracking environment for the past twenty years. My work with these systems has included creating behaviours for controlling mixed media with user-motion, and design of 3D spaces for multi-user interaction with immersive environments. I have worked on a project in this area with Northern Dance, funded through Creativity Works/European Regional Diversification Fund (ERDF).
3. Intelligent gaming – Between 2007 and 2016 I completed a project called Grand Theft Bicycle in which the user interaction is achieved by outfitting a stationary bicycle with sensors. This is part of my on-going interest in physical computing, and more particularly forms the core of a long-term research goal to create a series of interfaces that encourage users to physically interact with technologically based environments.
4. Transdisciplinarity, as evidenced by a new generation of researchers who work across different disciplines. These researchers work not just collaboratively but employ the skill-set from one discipline and apply it to another becoming transliterate individuals. I co-edited a Springer volume entitled Transdisciplinary Digital Art.
- Please visit the Pure Research Information Portal for further information
- VRitual AV Tactile Mico Interface: VRitual AV04 Particle+WAVE, Gibson, S. 7 Mar 2025
- VRitual AV Tactile Micro Interface: VRitual AV04 ISEA25, Gibson, S. 25 May 2025
- VRitual AV Tactile Micro Interface: VRitual AV04 short Sender Zurich, Gibson, S. 5 Apr 2024
- Gestural Interaction Commonalities in Body-Based Performance, Gibson, S. 20 Mar 2023, In: Virtual Creativity
- VRitual AV Tactile Micro Interface: VRitual AV01 AudioMostly Short, Gibson, S. 31 Aug 2023
- VRitual AV Tactile Micro Interface: VRitual AV 404 Mexico City, Gibson, S. 14 Oct 2023
- Afterword, Gibson, S. 29 Jul 2022, Live Visuals, London, Taylor & Francis
- Please visit the Pure Research Information Portal for further information
- Other: SXSW London Roadshow: Gateshead - Day Conferencing 2025
- Publication Peer-review: Audio Mostly (Event) 2023
- Organising a conference, workshop, ...: Extended Senses & Embodying Technology Symposium 2022 2022
- Other: Advisory Board, Sonic Scope: New Approaches to Audiovisual Culture, online Journal 2020
- Organising a conference, workshop, ...: Sound, Image and Interaction Design Symposium 2020 2020
- Organising a conference, workshop, ...: TVX2019 2019
- Participating in a conference, workshop, ...: Twelfth International Conference on Tangible, Embedded and Embodied Interactions 2018
- Participating in a conference, workshop, ...: Twelfth International Conference on Tangible, Embedded and Embodied Interactions 2018
- Consultancy: Creativity Works 2017
- Editorial work: Journal of Professional Communication (Journal) 2010
Emily Kirwan Human-Connection in Virtual Reality Dance Performances; A Framework for Meaningful Experiences Start Date: 01/10/2021 End Date: 08/06/2025
- Other Technologies PhD June 01 1992
- Music MA June 01 1987
- Music BA June 04 1984
Latest News and Features
National Fellowship honours Northumbria nursing leader
A leading academic in palliative and end-of-life care at Northumbria University has been recognised…
£1.3m national study launches to evaluate changes to police involvement in mental health crisis responses
A major new research project will examine how changes to police involvement in mental health…
Royal Honour as leading researcher awarded Polar Medal
Professor John Woodward has been awarded The Polar Medal in recognition of his outstanding…
Report calls on the UK banking industry to consider interventions that "design out" economic abuse
Researchers have published the findings of a ground-breaking study which brought together victim-survivors…
Northumbria's ‘Banana Split: Unpeeling a New Energy Source’ project highly commended at prestigious Green Gown Awards
A Northumbria University research project has been highly commended at the 2025 Green Gown…
Northumbria ranked most sustainable university in the North East for fifth consecutive year
Northumbria University has been rated as ‘1st class’ for sustainability and is once again the…
Upcoming events
Collaborating for Capability: Shaping the Future of Supply Chain Talent
City Campus East, Northumbria University CCE1-403
-
Archives to Action: Historical Evidence for Policy Reform
Virtual Workshop
-
Viruses of Microbes-UK (VoM-UK) Conference 2026
Northumbria University
